GameMaker Studio Assets
Roguelike Maze Generator
This project contains a set of BSP (Binary Space Partitioning) Maze Generator scripts, which are ideal for procedural games: rogue-likes, adventures, or even Spelunky-style platformers.
47 Tile AutoWall
This script permits you to easily generate sequenced wall objects and have them seamlessly tile together using a 47 tile tileset or sprite (templates for tilesets are included). GM:S 1.4 ONLY.
This asset provides an easy way to drop a spectacular “shockwave” effect into your game. The effect uses surfaces and primitives and can be used without any setting up or editing. GM: S 1.4 and GMS2
Collision Arc With Line-Of-Sight
Set of two script assets to either get a basic “collision_arc” function – similar to the GameMaker Language collision functions – or to create full blown AI vision cones. GMS2 ONLY!
This is a complete engine that can be modified to create your own “flappy” game. It is simple to use, cleanly coded, and commented so that you can quickly get started modifying it for your own use.